Scenario 11, prepared by David Ternes
Singger's Raiding Group
It has been a bad time for Singger. He was assigned a mishmash of ships from a number of different broken squadrons. That was bad enough, but then he was ordered out without any time to train the group.
Of course, things got worse. First he couldn't find anything worth the energy to attack. Then, when approaching what should have been an undefended system, he was jumped by a big force of Star Fleet ships. His ships did a good job, but it was obvious that they had no chance. So, Singger ordered a retreat.
But the son-of-a-slime-worm commanding the Star Fleet force wouldn't let go. The Federation scum have been chasing the remnants of his group for days. Finally, in desperation he headed for a system in which he knew there was a defense fleet ... Bowman's Star.
Orders. Singger is way beyond caring about his raiding orders. Right now he only wants to get to safety and perform repairs.
Intelligence. There is a friendly force at Bowman's Star.
Force. The remains of the raiding group include the following vessels.
| Name | Class Name | Type | Class | CE | ||
|---|---|---|---|---|---|---|
| Bright Explosion | D-7M Bringer Of Destruction | Cruiser | IX | 70 | Raiding Group Leader | |
| Invisible Sword | D-32C Stronger Bird | Cruiser | VII | 70 | (No cloaking device) | |
| Long Sword | L-9F Saber | Frigate | X | 70 | ||
| Flaming Snow | D-16C Swiftwind | Destroyer | VI | 70 | ||
| Total Combat Efficiency: | 156.7 | |||||
Game Notes.